Solo Project: Item Descriptions for a Sci-Fi FPS, Fantasy Platformer, & Post-Apocalyptic Third Person game
videogame-item-descriptions-sheet1Download
"The town's favorite Mayor is immortalized on its head. Fifteen of them buy five standard arrows."
More short details in the spreadsheet link.
My Creative Process: When a player finds these, they need to convey important details. Same in tone to dialogue barks. Lets say a player needs food, they find beef jerky in a bag. It restores a percentage of health, like 10%. My writing shows that information. Much of what you see contributes to hypothetical worldbuilding. It needs to be concise, useful, revealing, and sometimes funny. Especially for production constraints.